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MemCopyH2D

Trait MemCopyH2D 

Source
pub trait MemCopyH2D<T> {
    // Required methods
    fn copy_to_on(
        &self,
        dst: &mut DeviceBuffer<T>,
        device_ctx: &GpuDeviceCtx,
    ) -> Result<(), MemCopyError>;
    fn to_device_on(
        &self,
        device_ctx: &GpuDeviceCtx,
    ) -> Result<DeviceBuffer<T>, MemCopyError>;
}

Required Methods§

Source

fn copy_to_on( &self, dst: &mut DeviceBuffer<T>, device_ctx: &GpuDeviceCtx, ) -> Result<(), MemCopyError>

Source

fn to_device_on( &self, device_ctx: &GpuDeviceCtx, ) -> Result<DeviceBuffer<T>, MemCopyError>

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementations on Foreign Types§

Source§

impl<T> MemCopyH2D<T> for [T]

Source§

fn copy_to_on( &self, dst: &mut DeviceBuffer<T>, device_ctx: &GpuDeviceCtx, ) -> Result<(), MemCopyError>

Source§

fn to_device_on( &self, device_ctx: &GpuDeviceCtx, ) -> Result<DeviceBuffer<T>, MemCopyError>

Implementors§