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MemCopyD2D

Trait MemCopyD2D 

Source
pub trait MemCopyD2D<T> {
    // Required methods
    fn device_copy_on(
        &self,
        device_ctx: &GpuDeviceCtx,
    ) -> Result<DeviceBuffer<T>, MemCopyError>;
    fn device_copy_to_on(
        &self,
        dst: &mut DeviceBuffer<T>,
        device_ctx: &GpuDeviceCtx,
    ) -> Result<(), MemCopyError>;
}

Required Methods§

Source

fn device_copy_on( &self, device_ctx: &GpuDeviceCtx, ) -> Result<DeviceBuffer<T>, MemCopyError>

Source

fn device_copy_to_on( &self, dst: &mut DeviceBuffer<T>, device_ctx: &GpuDeviceCtx, ) -> Result<(), MemCopyError>

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§