pub struct ExecutorInventory<E> {
pub instruction_lookup: FxHashMap<VmOpcode, ExecutorId>,
pub executors: Vec<E>,
/* private fields */
}
Fields§
§instruction_lookup: FxHashMap<VmOpcode, ExecutorId>
Lookup table to executor ID. This is stored in a hashmap because it is not expected to be used in the hot path. A direct opcode -> executor mapping should be generated before runtime execution.
executors: Vec<E>
Implementations§
Source§impl<E> ExecutorInventory<E>
impl<E> ExecutorInventory<E>
Sourcepub fn new(config: SystemConfig) -> Self
pub fn new(config: SystemConfig) -> Self
Empty inventory should be created at the start of the declaration of a new extension.
Sourcepub fn add_executor(
&mut self,
executor: impl Into<E>,
opcodes: impl IntoIterator<Item = VmOpcode>,
) -> Result<(), ExecutorInventoryError>
pub fn add_executor( &mut self, executor: impl Into<E>, opcodes: impl IntoIterator<Item = VmOpcode>, ) -> Result<(), ExecutorInventoryError>
Inserts an executor with the collection of opcodes that it handles. If some executor already owns one of the opcodes, an error is returned with the existing executor.
Sourcepub fn extend<F, E3, EXT>(
self,
other: &EXT,
) -> Result<ExecutorInventory<E3>, ExecutorInventoryError>
pub fn extend<F, E3, EXT>( self, other: &EXT, ) -> Result<ExecutorInventory<E3>, ExecutorInventoryError>
Extend the inventory with a new extension. A new inventory with different type generics is returned with the combined inventory.
pub fn builder<F, E2>(&self) -> ExecutorInventoryBuilder<'_, F, E2>where
F: 'static,
E: AnyEnum,
pub fn transmute<E2>(self) -> ExecutorInventory<E2>where
E: Into<E2>,
pub fn get_executor(&self, opcode: VmOpcode) -> Option<&E>
pub fn get_mut_executor(&mut self, opcode: &VmOpcode) -> Option<&mut E>
pub fn executors(&self) -> &[E]
pub fn find_executor<EX: 'static>(&self) -> impl Iterator<Item = &EX>where
E: AnyEnum,
pub fn find_executor_mut<EX: 'static>(
&mut self,
) -> impl Iterator<Item = &mut EX>where
E: AnyEnum,
Sourcepub fn config(&self) -> &SystemConfig
pub fn config(&self) -> &SystemConfig
Returns the system config of the inventory.
Auto Trait Implementations§
impl<E> Freeze for ExecutorInventory<E>
impl<E> RefUnwindSafe for ExecutorInventory<E>where
E: RefUnwindSafe,
impl<E> Send for ExecutorInventory<E>where
E: Send,
impl<E> Sync for ExecutorInventory<E>where
E: Sync,
impl<E> Unpin for ExecutorInventory<E>where
E: Unpin,
impl<E> UnwindSafe for ExecutorInventory<E>where
E: UnwindSafe,
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