use std::fmt;
use std::marker::PhantomData;
use ff::Field;
use rustc_hash::FxHashMap;
use crate::circuit::AssignedCell;
use crate::{
circuit::{
layouter::{RegionColumn, RegionLayouter, SyncDeps, TableLayouter},
table_layouter::{compute_table_lengths, SimpleTableLayouter},
Cell, Layouter, Region, RegionIndex, Table, Value,
},
plonk::{
Advice, Any, Assigned, Assignment, Challenge, Circuit, Column, Error, Fixed, FloorPlanner,
Instance, Selector, TableColumn,
},
};
#[derive(Debug)]
pub struct SimpleFloorPlanner;
impl FloorPlanner for SimpleFloorPlanner {
fn synthesize<F: Field, CS: Assignment<F> + SyncDeps, C: Circuit<F>>(
cs: &mut CS,
circuit: &C,
config: C::Config,
constants: Vec<Column<Fixed>>,
) -> Result<(), Error> {
let layouter = SingleChipLayouter::new(cs, constants)?;
circuit.synthesize(config, layouter)
}
}
pub struct SingleChipLayouter<'a, F: Field, CS: Assignment<F> + 'a> {
cs: &'a mut CS,
constants: Vec<Column<Fixed>>,
columns: FxHashMap<RegionColumn, usize>,
table_columns: Vec<TableColumn>,
_marker: PhantomData<F>,
}
impl<'a, F: Field, CS: Assignment<F> + 'a> fmt::Debug for SingleChipLayouter<'a, F, CS> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("SingleChipLayouter")
.field("columns", &self.columns)
.finish()
}
}
impl<'a, F: Field, CS: Assignment<F>> SingleChipLayouter<'a, F, CS> {
pub fn new(cs: &'a mut CS, constants: Vec<Column<Fixed>>) -> Result<Self, Error> {
let ret = SingleChipLayouter {
cs,
constants,
columns: FxHashMap::default(),
table_columns: vec![],
_marker: PhantomData,
};
Ok(ret)
}
}
impl<'a, F: Field, CS: Assignment<F> + 'a + SyncDeps> Layouter<F>
for SingleChipLayouter<'a, F, CS>
{
type Root = Self;
fn assign_region<A, AR, N, NR>(&mut self, name: N, assignment: A) -> Result<AR, Error>
where
A: FnOnce(Region<'_, F>) -> Result<AR, Error>,
N: Fn() -> NR,
NR: Into<String>,
{
self.cs.enter_region(name);
let mut region = SingleChipLayouterRegion::new(self, 0.into()); let result = {
let region: &mut dyn RegionLayouter<F> = &mut region;
assignment(region.into())
}?;
let constants_to_assign = region.constants;
self.cs.exit_region();
if self.constants.is_empty() {
if !constants_to_assign.is_empty() {
return Err(Error::NotEnoughColumnsForConstants);
}
} else {
let constants_column = self.constants[0];
let next_constant_row = self
.columns
.entry(Column::<Any>::from(constants_column).into())
.or_default();
for (constant, advice) in constants_to_assign {
self.cs.assign_fixed(
constants_column,
*next_constant_row,
constant,
);
self.cs.copy(
constants_column.into(),
*next_constant_row,
advice.column,
advice.row_offset, );
*next_constant_row += 1;
}
}
Ok(result)
}
fn assign_table<A, N, NR>(&mut self, name: N, mut assignment: A) -> Result<(), Error>
where
A: FnMut(Table<'_, F>) -> Result<(), Error>,
N: Fn() -> NR,
NR: Into<String>,
{
self.cs.enter_region(name);
let mut table = SimpleTableLayouter::new(self.cs, &self.table_columns);
{
let table: &mut dyn TableLayouter<F> = &mut table;
assignment(table.into())
}?;
let default_and_assigned = table.default_and_assigned;
self.cs.exit_region();
let first_unused = compute_table_lengths(&default_and_assigned)?;
for column in default_and_assigned.keys() {
self.table_columns.push(*column);
}
for (col, (default_val, _)) in default_and_assigned {
self.cs
.fill_from_row(col.inner(), first_unused, default_val.unwrap())?;
}
Ok(())
}
fn constrain_instance(&mut self, cell: Cell, instance: Column<Instance>, row: usize) {
self.cs.copy(
cell.column,
cell.row_offset, instance.into(),
row,
);
}
fn get_challenge(&self, challenge: Challenge) -> Value<F> {
self.cs.get_challenge(challenge)
}
fn next_phase(&mut self) {
self.cs.next_phase();
}
fn get_root(&mut self) -> &mut Self::Root {
self
}
fn push_namespace<NR, N>(&mut self, name_fn: N)
where
NR: Into<String>,
N: FnOnce() -> NR,
{
self.cs.push_namespace(name_fn)
}
fn pop_namespace(&mut self, gadget_name: Option<String>) {
self.cs.pop_namespace(gadget_name)
}
}
struct SingleChipLayouterRegion<'r, 'a, F: Field, CS: Assignment<F> + 'a> {
layouter: &'r mut SingleChipLayouter<'a, F, CS>,
region_index: RegionIndex,
constants: Vec<(Assigned<F>, Cell)>,
}
impl<'r, 'a, F: Field, CS: Assignment<F> + 'a> fmt::Debug
for SingleChipLayouterRegion<'r, 'a, F, CS>
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("SingleChipLayouterRegion")
.field("layouter", &self.layouter)
.field("region_index", &self.region_index)
.finish()
}
}
impl<'r, 'a, F: Field, CS: Assignment<F> + 'a> SingleChipLayouterRegion<'r, 'a, F, CS> {
fn new(layouter: &'r mut SingleChipLayouter<'a, F, CS>, region_index: RegionIndex) -> Self {
SingleChipLayouterRegion {
layouter,
region_index,
constants: vec![],
}
}
}
impl<'r, 'a, F: Field, CS: Assignment<F> + 'a + SyncDeps> RegionLayouter<F>
for SingleChipLayouterRegion<'r, 'a, F, CS>
{
fn enable_selector<'v>(
&'v mut self,
annotation: &'v (dyn Fn() -> String + 'v),
selector: &Selector,
offset: usize,
) -> Result<(), Error> {
self.layouter.cs.enable_selector(
annotation, selector,
offset, )
}
fn name_column<'v>(
&'v mut self,
annotation: &'v (dyn Fn() -> String + 'v),
column: Column<Any>,
) {
self.layouter.cs.annotate_column(annotation, column);
}
fn assign_advice<'v>(
&mut self,
column: Column<Advice>,
offset: usize,
to: Value<Assigned<F>>, ) -> AssignedCell<&'v Assigned<F>, F> {
let value = self.layouter.cs.assign_advice(
column, offset, to,
);
AssignedCell {
value,
cell: Cell {
row_offset: offset,
column: column.into(),
},
_marker: PhantomData,
}
}
fn assign_advice_from_constant<'v>(
&'v mut self,
_annotation: &'v (dyn Fn() -> String + 'v),
column: Column<Advice>,
offset: usize,
constant: Assigned<F>,
) -> Result<Cell, Error> {
let advice = self
.assign_advice(column, offset, Value::known(constant))
.cell;
self.constrain_constant(advice, constant)?;
Ok(advice)
}
fn assign_advice_from_instance<'v>(
&mut self,
_annotation: &'v (dyn Fn() -> String + 'v),
instance: Column<Instance>,
row: usize,
advice: Column<Advice>,
offset: usize,
) -> Result<(Cell, Value<F>), Error> {
let value = self.layouter.cs.query_instance(instance, row)?;
let cell = self
.assign_advice(advice, offset, value.map(|v| Assigned::Trivial(v)))
.cell;
self.layouter.cs.copy(
cell.column,
cell.row_offset, instance.into(),
row,
);
Ok((cell, value))
}
fn instance_value(
&mut self,
instance: Column<Instance>,
row: usize,
) -> Result<Value<F>, Error> {
self.layouter.cs.query_instance(instance, row)
}
fn assign_fixed(
&mut self,
column: Column<Fixed>,
offset: usize,
to: Assigned<F>,
) -> Cell {
self.layouter.cs.assign_fixed(
column, offset, to,
);
Cell {
row_offset: offset,
column: column.into(),
}
}
fn constrain_constant(&mut self, cell: Cell, constant: Assigned<F>) -> Result<(), Error> {
self.constants.push((constant, cell));
Ok(())
}
fn constrain_equal(&mut self, left: Cell, right: Cell) {
self.layouter.cs.copy(
left.column,
left.row_offset, right.column,
right.row_offset, );
}
fn get_challenge(&self, challenge: Challenge) -> Value<F> {
self.layouter.cs.get_challenge(challenge)
}
fn next_phase(&mut self) {
self.layouter.cs.next_phase();
}
}
#[cfg(test)]
mod tests {
use halo2curves::pasta::vesta;
use super::SimpleFloorPlanner;
use crate::{
dev::MockProver,
plonk::{Advice, Circuit, Column, Error},
};
#[test]
fn not_enough_columns_for_constants() {
struct MyCircuit {}
impl Circuit<vesta::Scalar> for MyCircuit {
type Config = Column<Advice>;
type FloorPlanner = SimpleFloorPlanner;
type Params = ();
fn params(&self) -> Self::Params {}
fn without_witnesses(&self) -> Self {
MyCircuit {}
}
fn configure(meta: &mut crate::plonk::ConstraintSystem<vesta::Scalar>) -> Self::Config {
meta.advice_column()
}
fn synthesize(
&self,
config: Self::Config,
mut layouter: impl crate::circuit::Layouter<vesta::Scalar>,
) -> Result<(), crate::plonk::Error> {
layouter.assign_region(
|| "assign constant",
|mut region| {
region.assign_advice_from_constant(
|| "one",
config,
0,
vesta::Scalar::one(),
)
},
)?;
Ok(())
}
}
let circuit = MyCircuit {};
assert!(matches!(
MockProver::run(3, &circuit, vec![]).unwrap_err(),
Error::NotEnoughColumnsForConstants,
));
}
}